Luckily, the islands offer scores of boosting activities. A meter, which starts with only three bars, limits my time. I have to keep in mind though, that I can only soul jump into something for so long. Every one of them has something to offer that I enjoy doing. And there are so many more creatures to discover. I soul jump into a bird as I reach a white sandy beach and take flight, looking down over the breathtaking land. I, a kid with some gas canisters, decimate the supernatural force, burning them by the dozens, but an entire host of capable adults couldn’t fight past a few cloth guards? Also, what does a magical kid-chomping ruler needs with a bunch of factories?Īfter finishing this mission, I’m soon back to gliding over the glassy ocean and it is hard to hold on to any bad feelings. Once I clear the enemies, I then have to complete another series of objectives to put the main complex out of commission and save a bunch of people who have been imprisoned there. Throwing lamps and exploding rocks over and over again quickly grows tedious. In the game’s weakest section, I’m forced to infiltrate a series of factories and take on waves of these fabric foes. Its grunts consist of an inexplicable sentient cloth army, and defeating them requires only a child with a lit match. Tchia is at its best when I’m left alone to climb up towering mountains, dive into shimmering seas, and discover new places to explore. Which is why it feels so frustrating when I am tasked with taking the fight to Meavora. Death isn’t a sad, nothing has urgency, and the protagonist is beyond danger. However, with such fantastical elements, it’s hard to feel deep emotions following the game’s twists and turns. It’s not necessarily a bad thing for a story to eschew mundane reality, and the human snack tells me everything I need to know about my adversary. Though it seems this child-devouring is a common thing, it doesn’t keep people from moving to, and appearing perfectly happy in, the surrounding town. In one scene the villain, Meavora - an unsettling mix between a vampire and the Michelin Man - straight up eats a baby. Like a giant wolf eating a grandmother, Tchia’s narrative also has a markedly casual attitude towards objectively horrific violence. I find it harder, however, to be cool with the fact that grown adults are just letting this young child head into deadly danger alone. ![]() For cool abilities, like Tchia’s soul jump - which lets me take possession of surrounding wildlife and particular objects - I’m more that willing to let my ration mind go. Like a fairytale, the story is disjointed and I have to suspend my disbelief for some of the things that happen. But the likeness isn’t always good for the game. As night falls, the children gather around a campfire to here an obviously beloved tale: The story of Tchia.Ī gentle, engaging narration guides me into Tchia’s life giving it a fairytale feeling. A new addition to a local orphanage goes through his first day, making friends and finding his place. But where Tchia lacks design elegance, its personality shouts for the mountaintops. My heart was less engaged by the narrative, technical roughness, and certain, tedious missions. The heroine’s adventurous and open heart also made her easy to love. I was filled with awe every time I picked up the controller to sail through, soar over, and trek across across the stunning environment. We don’t know clearly what the votes of these three games will be, but we already feel like saying that they will hardly fail across the board given the history of the three respective developers.Like the land it so lovingly recreates, Tchia has its peaks and valleys. Xboxes, in addition to in turn counting on exclusive third-party titles on consoles (temporal or not), it will be able to boast various expected (and postponed) first-party titles such as Starfield, Redfall and Forza Motorsport. Marvel’s Spider-Man 2 will most likely dominate the rating charts, but the current year doesn’t seem to be the busiest for pure Sony exclusives. The 2023, however, it is a very different story since Sony is indeed publishing some exclusive consoles, but these are above all third-party products, such as those of Square Enix (Forspoken and Final Fantasy 16) or indies such as Tchia and Season: A Letter To The Future, which will clearly not be included in the list of Sony PlayStation titles for Metacritic’s calculations. The worst game was MLB The Show 22 (77 out of 100). If you want some name, we can quote God of War for PC (93 out of 100), God of War Ragnarok for PS4 and PS5 (94 out of 100), Gran Turismo 7 for PS4 and PS5 (87 out of 100) and Horizon Forbidden West for PS4 and PS5 (88 out of 100). ![]() See also Microsoft would not be happy with the Xbox brand
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